diff options
| author | Benjamin Linskey | 2026-06-08 17:20:59 -0400 |
|---|---|---|
| committer | Benjamin Linskey | 2026-06-08 17:20:59 -0400 |
| commit | 183ffb9729ab3c119407c41940804a2c7ab9636b (patch) | |
| tree | 4f6bd086b81e386f58a2f2c62cbad6ddb5d1f5c3 | |
| parent | d5f3c8baf4c4b80db672ffb7d56a81d33ccc725a (diff) | |
| download | rogue-183ffb9729ab3c119407c41940804a2c7ab9636b.tar.gz | |
Properly extract char values from chtypes
This fixes warnings about implicit conversions from chtype to char.
| -rw-r--r-- | hit.c | 3 | ||||
| -rw-r--r-- | inventory.c | 5 | ||||
| -rw-r--r-- | message.c | 3 | ||||
| -rw-r--r-- | monster.c | 7 | ||||
| -rw-r--r-- | object.c | 3 | ||||
| -rw-r--r-- | room.c | 5 | ||||
| -rw-r--r-- | save.c | 3 | ||||
| -rw-r--r-- | score.c | 3 | ||||
| -rw-r--r-- | throw.c | 3 | ||||
| -rw-r--r-- | use.c | 5 | ||||
| -rw-r--r-- | zap.c | 7 |
11 files changed, 29 insertions, 18 deletions
@@ -53,6 +53,7 @@ __RCSID("$NetBSD: hit.c,v 1.10 2008/01/14 03:50:01 dholland Exp $"); * */ +#include <curses.h> #include "rogue.h" static int damage_for_strength(void); @@ -353,7 +354,7 @@ fight(boolean to_the_death) row = rogue.row; col = rogue.col; get_dir_rc(d, &row, &col, 0); - c = mvinch(row, col); + c = mvinch(row, col) & A_CHARTEXT; if (((c < 'A') || (c > 'Z')) || (!can_move(rogue.row, rogue.col, row, col))) { messagef(0, "I see no monster there"); diff --git a/inventory.c b/inventory.c index 83d69a5..8726d41 100644 --- a/inventory.c +++ b/inventory.c @@ -53,6 +53,7 @@ __RCSID("$NetBSD: inventory.c,v 1.15 2011/08/26 06:18:17 dholland Exp $"); * */ +#include <curses.h> #include <stdarg.h> #include "rogue.h" @@ -258,7 +259,7 @@ inventory(const object *pack, unsigned short mask) for (row = 0; ((row <= i) && (row < DROWS)); row++) { for (j = col; j < DCOLS; j++) { - descs[row].savebuf[j-col] = mvinch(row, j); + descs[row].savebuf[j-col] = mvinch(row, j) & A_CHARTEXT; } descs[row].savebuf[j-col] = 0; if (row < i) { @@ -310,7 +311,7 @@ id_com(void) for (i = 0; i < rows; i++) { for (j = 0; j < DCOLS; j++) { - save[i][j] = mvinch(i, j); + save[i][j] = mvinch(i, j) & A_CHARTEXT; } } MORE: @@ -53,6 +53,7 @@ __RCSID("$NetBSD: message.c,v 1.16 2023/08/01 07:55:57 mrg Exp $"); * */ +#include <curses.h> #include <signal.h> #include <termios.h> #include <stdarg.h> @@ -328,7 +329,7 @@ save_screen(void) if ((fp = fopen(_PATH_SCREENDUMP, "w")) != NULL) { for (i = 0; i < DROWS; i++) { for (j=0; j<DCOLS; j++) { - buf[j] = mvinch(i, j); + buf[j] = mvinch(i, j) & A_CHARTEXT; } /*buf[DCOLS] = 0; -- redundant */ for (j=DCOLS; j>0 && buf[j-1]==' '; j--); @@ -53,6 +53,7 @@ __RCSID("$NetBSD: monster.c,v 1.18 2025/04/07 14:36:28 hgutch Exp $"); * */ +#include <curses.h> #include "rogue.h" object level_monsters; @@ -476,7 +477,7 @@ move_mon_to(object *monster, short row, short col) dungeon[mrow][mcol] &= ~MONSTER; dungeon[row][col] |= MONSTER; - c = mvinch(mrow, mcol); + c = mvinch(mrow, mcol) & A_CHARTEXT; if ((c >= 'A') && (c <= 'Z')) { if (!detect_monster) { @@ -492,7 +493,7 @@ move_mon_to(object *monster, short row, short col) } } } - monster->trail_char = mvinch(row, col); + monster->trail_char = mvinch(row, col) & A_CHARTEXT; if (!blind && (detect_monster || rogue_can_see(row, col))) { if ((!(monster->m_flags & INVISIBLE) || (detect_monster || see_invisible || r_see_invisible))) { @@ -721,7 +722,7 @@ put_m_at(short row, short col, object *monster) monster->row = row; monster->col = col; dungeon[row][col] |= MONSTER; - monster->trail_char = mvinch(row, col); + monster->trail_char = mvinch(row, col) & A_CHARTEXT; (void)add_to_pack(monster, &level_monsters, 0); aim_monster(monster); } @@ -53,6 +53,7 @@ __RCSID("$NetBSD: object.c,v 1.15 2025/04/07 14:36:28 hgutch Exp $"); * */ +#include <curses.h> #include "rogue.h" object level_objects; @@ -691,7 +692,7 @@ show_objects(void) monster->trail_char = rc; } } - mc = mvinch(row, col); + mc = mvinch(row, col) & A_CHARTEXT; if (((mc < 'A') || (mc > 'Z')) && ((row != rogue.row) || (col != rogue.col))) { mvaddch(row, col, rc); @@ -53,6 +53,7 @@ __RCSID("$NetBSD: room.c,v 1.14 2019/02/03 03:19:25 mrg Exp $"); * */ +#include <curses.h> #include "rogue.h" room rooms[MAXROOMS]; @@ -380,7 +381,7 @@ draw_magic_map(void) for (j = 0; j < DCOLS; j++) { s = dungeon[i][j]; if (s & mask) { - if (((ch = mvinch(i, j)) == ' ') || + if (((ch = mvinch(i, j) & A_CHARTEXT) == ' ') || ((ch >= 'A') && (ch <= 'Z')) || (s & (TRAP | HIDDEN))) { och = ch; dungeon[i][j] &= (~HIDDEN); @@ -525,7 +526,7 @@ edit_opts(void) for (i = 0; i < NOPTS+1; i++) { for (j = 0; j < DCOLS; j++) { - save[i][j] = mvinch(i, j); + save[i][j] = mvinch(i, j) & A_CHARTEXT; } if (i < NOPTS) { opt_show(i); @@ -53,6 +53,7 @@ __RCSID("$NetBSD: save.c,v 1.15 2025/04/07 14:36:28 hgutch Exp $"); * */ +#include <curses.h> #include <stdio.h> #include "rogue.h" @@ -309,7 +310,7 @@ rw_dungeon(FILE *fp, boolean rw) if (rw) { r_write(fp, dungeon[i], (DCOLS * sizeof(dungeon[0][0]))); for (j = 0; j < DCOLS; j++) { - buf[j] = mvinch(i, j); + buf[j] = mvinch(i, j) & A_CHARTEXT; } r_write(fp, buf, DCOLS); } else { @@ -55,6 +55,7 @@ __RCSID("$NetBSD: score.c,v 1.16 2011/08/26 06:18:17 dholland Exp $"); */ #include <stdio.h> +#include <curses.h> #include "rogue.h" #include "pathnames.h" @@ -179,7 +180,7 @@ quit(boolean from_intrpt) mc = msg_cleared; for (i = 0; i < DCOLS; i++) { - buf[i] = mvinch(0, i); + buf[i] = mvinch(0, i) & A_CHARTEXT; } } check_message(); @@ -53,6 +53,7 @@ __RCSID("$NetBSD: throw.c,v 1.12 2011/05/23 23:01:17 joerg Exp $"); * */ +#include <curses.h> #include "rogue.h" static void flop_weapon(object *, short, short); @@ -236,7 +237,7 @@ flop_weapon(object *weapon, short row, short col) dungeon[row][col] &= (~MONSTER); dch = get_dungeon_char(row, col); if (mon) { - mch = mvinch(row, col); + mch = mvinch(row, col) & A_CHARTEXT; if ((monster = object_at(&level_monsters, row, col)) != NULL) { monster->trail_char = dch; @@ -53,6 +53,7 @@ __RCSID("$NetBSD: use.c,v 1.11 2021/05/02 12:50:46 rillig Exp $"); * */ +#include <curses.h> #include "rogue.h" short halluc = 0; @@ -488,7 +489,7 @@ hallucinate(void) obj = level_objects.next_object; while (obj) { - ch = mvinch(obj->row, obj->col); + ch = mvinch(obj->row, obj->col) & A_CHARTEXT; if (((ch < 'A') || (ch > 'Z')) && ((obj->row != rogue.row) || (obj->col != rogue.col))) if ((ch != ' ') && (ch != '.') && (ch != '#') && (ch != '+')) { @@ -499,7 +500,7 @@ hallucinate(void) monster = level_monsters.next_monster; while (monster) { - ch = mvinch(monster->row, monster->col); + ch = mvinch(monster->row, monster->col) & A_CHARTEXT; if ((ch >= 'A') && (ch <= 'Z')) { addch(get_rand('A', 'Z')); } @@ -53,6 +53,7 @@ __RCSID("$NetBSD: zap.c,v 1.9 2008/01/14 03:50:03 dholland Exp $"); * */ +#include <curses.h> #include "rogue.h" static object *get_zapped_monster(short, short *, short *); @@ -217,7 +218,7 @@ tele_away(object *monster) dungeon[monster->row][monster->col] &= ~MONSTER; monster->row = row; monster->col = col; dungeon[row][col] |= MONSTER; - monster->trail_char = mvinch(row, col); + monster->trail_char = mvinch(row, col) & A_CHARTEXT; if (detect_monster || rogue_can_see(row, col)) { mvaddch(row, col, gmc(monster)); } @@ -301,7 +302,7 @@ bounce(short ball, short dir, short row, short col, short r) orow = row; ocol = col; do { - ch = mvinch(orow, ocol); + ch = mvinch(orow, ocol) & A_CHARTEXT; standout(); mvaddch(orow, ocol, ch); get_dir_rc(dir, &orow, &ocol, 1); @@ -316,7 +317,7 @@ bounce(short ball, short dir, short row, short col, short r) do { orow = row; ocol = col; - ch = mvinch(row, col); + ch = mvinch(row, col) & A_CHARTEXT; mvaddch(row, col, ch); get_dir_rc(dir, &row, &col, 1); } while (!( (col <= 0) || |